Search for:
kralbetz.com1xbit güncelTipobet365Anadolu Casino GirişMariobet GirişSupertotobet mobil girişBetistbahis.comSahabetTarafbetMatadorbethack forumBetturkeyXumabet GirişrestbetbetpasGonebetBetticketTrendbetistanbulbahisbetixirtwinplaymegaparifixbetzbahisalobetaspercasino1winorisbetbetkom
Would you go to a virtual rave? New film about acid house party movement begins UK tour | UK News

A new film that uses virtual reality (VR) technology to immerse users in the acid house party movement in 1989 has started its tour of the UK in Birmingham. 

The film, In Pursuit Of Repetitive Beats, sees the user become a character in a scene where, before mobile phones were available, party-goers listened to pirate radio for a number to call to find the secret location for a warehouse rave on the outskirts of the West Midlands.

Users are fitted with a VR headset and a haptic suit which allows them to feel vibrations.

The film, In Pursuit of Repetitive Beats, sees the user become a character in a scene using VR
Image:
The film, In Pursuit Of Repetitive Beats, sees the user become a character in a scene using VR

Users are fitted with a VR headset and a haptic suit which allows them to feel vibrations
Image:
Users are fitted with a VR headset and a haptic suit which allows them to feel vibrations

They have two hand-held controllers that allow them to hold and pick things up in the virtual environment.

Interviewees who contributed to the project include pirate radio DJs, ravers, MCs and police officers who were tasked with identifying where the warehouse parties were taking place in order to shut them down.

Lee Fisher, who was a pirate radio DJ who performed at some of the parties, said that the search for the locations was one his strongest memories of the events.

“I guess my memory of those warehouse parties, first of all, was finding out about them,” he says in the film.

He continues: “Then the kind of excitement of finding the location, then is the party going to happen, or is the party going to get closed down?

“And then going through that kind of that whole cycle of anxiety to finally getting into this space and then there’s just a release of adrenaline.”

Tim Godwin, a retired West Midlands police officer, was seconded to the force’s acid house squad in the late 1980s.

“The responsibility of the squad was to gather intelligence, disrupt activity and try and gather evidence to prosecute individuals involved,” he says in the piece.

He adds: “We would have a radio set… we would be listening to the same messages that people who wanted to attend the event would be listening for, so we would be listening for locations or phone numbers, or indications of meeting points.”

Read more from Sky News:
FA posts England manager job ad
IT outage could take ‘weeks’ to clear
Manhunt under way after prisoner escapes

“Sometimes they would give a false location so you could get to the other location without the police attending,” says Vicky Dixon, one of the film’s contributors.

The film aims to shine a light on the West Midlands as a key part of the emergence of British dance music culture, according to its director, Darren Emerson.

“A lot of people are celebrated when it comes to the emergence of acid house and rave culture. You hear a lot about London, you hear a lot about Manchester and even places like Blackburn. But actually the West Midlands is a real important place, a real pioneering place for this type of music,” he said.

Follow Sky News on WhatsApp
Follow Sky News on WhatsApp

Keep up with all the latest news from the UK and around the world by following Sky News

Tap here

The experience is one of a range of VR films that create a 360-world around the user to try and bring imaginary environments, or memories, to life.

Using VR technology to recreate environments in history raises questions about accuracy but there are ways around this, according to Sylvia Xueni Pan, professor of virtual reality at Goldsmiths, University of London.

“There are different ways to actually recreate history, and obviously, if you actually recreate anything from your memory or from reading material from pictures, you are doing it with your own subjectivity,” she said.

She added: “But technically, there are ways to actually scan some real objects or find data that you have stored historically and try to recreate those objects more realistically.

“You’re really trying to simulate from real data rather than trying to recreate it. So there might be a compromise between both methods.”

In Pursuit Of Repetitive Beats, which was produced by East City Films, will be available to experience in a number of cities across the UK over the next year, including Belfast, Cardiff and Brighton.

VR headsets and simulated sandbags – the armed forces using virtual worlds to rehearse wars | Science & Tech News

I’m watching as war breaks out in the Lake District.

Tensions have been escalating for months between blue forces from the south and red forces in the north over disputed territory around Kendall. Now a helicopter has been shot down and both sides are attacking.

It’s an exercise, of course. Not on a military training ground, but in a non-descript building on an airfield in Lancashire.

But the room I’m standing in is filled with people representing different branches of the armed forces, the RAF in flight simulators, infantry personnel in VR headsets crouching behind a wall of simulated sandbags, with surveillance drone and satellite intelligence teams in front of large video screens.

The military has been using computers to practice battles for decades. Flight simulators with realistic terrain to train pilots are the best example.

But what’s happening here is different.

It’s one of the first examples of what’s known as a Single Synthetic Environment – a “digital twin” of real-world 3-D terrain and airspace – being used to train the military.

Armed forces around the world are exploring the power of these virtual worlds in which to rehearse wars.

clarke

‘We’re going to see a blurring of the physical and digital world’

“Historically the simulation and the simulator were together – we’ve separated those two,” said Lucy Walton, head of training at BAE Systems, which is developing the technology.

“It replicates the physics, it replicates the real world terrain and now we have one that everybody uses in the same central system.”

The concept may sound familiar – it’s the same technology used in massively multi-player online gaming environments (MMOGs) – and perhaps not surprisingly the people behind those games are involved here.

Clarke

“We’re going to see a blurring of the physical and the digital world,” says Mimi Keshani, co-founder of Hadean, a London-based software firm that has worked with companies like Minecraft to build their virtual worlds.

“You’ve got a huge amount of complexities to manage, and different levels of fidelity from different people interacting. So in this system, we’ve got people in Typhoons and assets flying above the ground, we’ve got land forces. All of them need to see different things, but they need to see it in a common operating picture.”

The system has 60,000 AI ‘entities’

The system exploits massive improvements in the speed and power of cloud-based computing, as well as machine learning and AI software.

On top of the military forces involved in the exercise, the environment has “layers” like weather systems added on top. One crucial element typically missing from large-scale military training exercises are civilians.

Please use Chrome browser for a more accessible video player

Is the British Army up to scratch?

This experimental system has 60,000 AI “entities” each representing a civilian in the virtual environment that responds to the actions taken by the military.

The potential advantage to the military is obvious.

In a time of limited defence budgets, training virtually and at scale can save millions in fuel, ammunition and personnel movements required for large scale military exercises. And the training isn’t limited to remote locations out of the way of towns and civilian airspace.

Nor is it vulnerable to the prying eyes of rival nations’ satellites.

Worries over pressures on budgets

“This allows us to train on a more frequent basis. So people don’t only get to go on large scale exercises once in an 11-year career, they could do this every week, if you wanted to,” says Ms Walton.

But there are concerns that as the technology continues to improve, blurring the lines even further between the real and the virtual world, that real-world military experience is lost.

Read more:
How much does the UK spend on defence?
VR creator says new headset can kill you if you lose in a game

The idea of bringing all branches of the armed forces together virtually to train is “very, very welcome,” according to Tobias Ellwood MP, chair of the Defence Select Committee.

“My worry is, because of pressures on budgets, that we will see the flight simulators, we will see these digital classrooms take over from getting out into the field and doing real-life experience in a battle group, regiment or brigade.”

An ever-expandable virtual environment may be ideal for training armed forces, but can it recreate the true conditions in which life-and-death decisions are made in combat?

Virtual hospital wards no substitute for real people, says patient waiting for hip operation | UK News

Carlo Zamboni used to climb in the Scottish Highlands in the school holidays.

Today, crossing his small flat is a mission for the retired teacher. Nudging 70, he’s on the NHS waiting list for a hip operation and a diagnosis to confirm the Parkinson’s disease his hand tremors suggest.

We were speaking to him as NHS England said it was planning to free up space by treating up to 50,000 elderly and vulnerable patients in “virtual wards” at home.

Three months ago a fall put Carlo in hospital.

“I fell over in a graveyard, lost my balance for some reason,” he said. “I was suspected of possibly developing Parkinson’s disease nine months previously, so I was taken to hospital.”

After a week he was discharged into the reality of Britain’s overwhelmed health and care system; a care trap for those, like Carlo, not sick enough to be in hospital, but not quite poor enough to qualify for social care.

“I thought I wasn’t satisfactorily cured or knew what was wrong with me, because they couldn’t diagnose or do the test for Parkinson’s,” he said.

“You could feel the pressure to get people out of the hospital. I totally understand the crisis but it’s a crisis we could have planned for. And we didn’t plan for it.”

Carlo Zamboni
Image:
Carlo says the ‘promise’ of the NHS should be upheld

Read more:
How the NHS is using ‘virtual wards’ and smartphones to clear beds

Sir Rod Stewart calls Sky News about NHS crisis

Carlo is not alone. His brother pops in to help, he’s had support from charities and the local church food bank, and a district nurse visits once a week to check a catheter, the legacy of a collapsed bowel.

He does not qualify for social care support, however. Modest savings and a potential inheritance put him above the earnings threshold.

The local council has installed wall rails and a rope bannister at the top of the stairs to his flat, but the 400 yard walk to the chemist still takes an hour and leaves him exhausted.

How to deal with the needs of people like Carlo, living with multiple morbidities, is one of the fundamental challenges facing the health service in a crisis like no other.

One reason emergency services are overwhelmed is because a fifth of beds are occupied by people who could be at home if only they could be discharged safely. This winter has seen huge pressure to speed up that process.

With social care denuded by low pay and a staffing shortage, NHS England wants to scale up the use of technology, prescribing wearable devices to vulnerable people so they can be monitored remotely from home rather than a precious hospital bed.

Carlo says the “hospital at home” plan might help. “It’s a possibility worth exploring and experimenting with, but there’s no replacement for real people,” he told us.

What he really wants, though, is the government to honour the NHS commitment.

“I expect the NHS to remain true to its principles and I expect people to have faith in the NHS.

“Our generation were promised cradle-to-grave care. And I hope that promise is upheld – for more generations.”